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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Chaos/PBDRigidClustering.h"Go to the source code of this file.
Namespaces | |
| namespace | Chaos |
Functions | |
| TArray< FVec3 > | Chaos::CleanCollisionParticles (const TArray< FVec3 > &Vertices, FAABB3 BBox, const FReal SnapDistance=(FReal) 0.01) |
| TArray< FVec3 > | Chaos::CleanCollisionParticles (const TArray< FVec3 > &Vertices, const FReal SnapDistance=(FReal) 0.01) |
| TArray< FVec3 > | Chaos::CleanCollisionParticles (FTriangleMesh &TriMesh, const TArrayView< const FVec3 > &Vertices, const FReal Fraction) |
| void | Chaos::CleanCollisionParticles (FTriangleMesh &TriMesh, const TArrayView< const FVec3 > &Vertices, const FReal Fraction, TSet< int32 > &ResultingIndices) |