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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Net/Core/Misc/PacketAudit.h"#include "Net/Core/Misc/NetCoreLog.h"#include "Misc/CommandLine.h"#include "Serialization/BitReader.h"#include "Serialization/MemoryArchive.h"Classes | |
| struct | FPacketStageData |
| struct | FPacketAuditData |
| struct | FPendingPacket |
| class | FSharedMemoryReader |
| class | FSharedMemoryWriter |
Macros | |
| #define | AUDIT_MUTEX_NAME TEXT("UEPacketAudit") |
| #define | AUDIT_MAPPING_SIZE (1024 * 1024 * 32) |
| #define | AUDIT_MAX_PACKETS 2048 |
Variables | |
| FPacketAudit * | GPacketAuditor = nullptr |
| #define AUDIT_MAPPING_SIZE (1024 * 1024 * 32) |
Hardcoded amount of shared memory reserved for both the send/receive maps
| #define AUDIT_MAX_PACKETS 2048 |
Maximum allowed number of packets in the send/receive maps, to detect leaks
Includes Defines The general name used/adapted for mutexes and shared memory
| FPacketAudit* GPacketAuditor = nullptr |
Globals