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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "PakFile.h"#include "Async/MappedFileHandle.h"#include "HAL/FileManager.h"#include "HAL/FileManagerGeneric.h"#include "HAL/LowLevelMemTracker.h"#include "IO/IoContainerHeader.h"#include "IPlatformFilePak.h"#include "Math/GuardedInt.h"#include "Misc/CommandLine.h"#include "Misc/ConfigCacheIni.h"#include "Misc/EncryptionKeyManager.h"#include "Misc/Fnv.h"#include "Misc/Parse.h"#include "Misc/ScopeExit.h"#include "Serialization/MemoryReader.h"#include "Serialization/MemoryWriter.h"#include "SignedArchiveReader.h"#include "PakFile.inl"Classes | |
| struct | FPakFile::FIndexSettings |
Functions | |
| LLM_DEFINE_TAG (PakSharedReaders) | |
| int32 | GetPakchunkIndexFromPakFile (const FString &) |
| bool | ShouldCheckPak () |
| void | DecryptData (uint8 *, uint64, FGuid) |
| template<typename CharType > | |
| FString | PakPathCombineInternal (FStringView Parent, TStringView< CharType > Child) |
| int32 GetPakchunkIndexFromPakFile | ( | const FString & | InFilename | ) |
| LLM_DEFINE_TAG | ( | PakSharedReaders | ) |
| FString PakPathCombineInternal | ( | FStringView | Parent, |
| TStringView< CharType > | Child | ||
| ) |
| bool ShouldCheckPak | ( | ) |