UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleAttractorLine.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
10#include "ParticleModuleAttractorLine.generated.h"
11
13
14UCLASS(editinlinenew, hidecategories=Object, MinimalAPI, meta=(DisplayName = "Line Attractor"))
16{
18
19
20 UPROPERTY(EditAnywhere, Category=Attractor)
21 FVector EndPoint0;
22
24 UPROPERTY(EditAnywhere, Category=Attractor)
25 FVector EndPoint1;
26
28 UPROPERTY(EditAnywhere, Category=Attractor)
29 struct FRawDistributionFloat Range;
30
32 UPROPERTY(EditAnywhere, Category=Attractor)
33 struct FRawDistributionFloat Strength;
34
36 void InitializeDefaults();
37
38 //Begin UObject Interface
39#if WITH_EDITOR
40 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
41#endif // WITH_EDITOR
42 virtual void PostInitProperties() override;
43 //End UObject Interface
44
45 //Begin UParticleModule Interface
46 virtual void Update(const FUpdateContext& Context) override;
47 virtual void Render3DPreview(const FPreviewContext& Context) override;
48 //End UParticleModule Interface
49};
50
51
52
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ParticleModuleAttractorBase.h:13
Definition ParticleModuleAttractorLine.h:16
Definition ParticleEmitterInstances.h:226
Definition UnrealType.h:6865
Definition DistributionFloat.h:28