UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleColor.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
11#include "ParticleModuleColor.generated.h"
12
15struct FCurveEdEntry;
19
20UCLASS(editinlinenew, hidecategories=Object, meta=(DisplayName = "Initial Color"), MinimalAPI)
22{
24
25
26 UPROPERTY(EditAnywhere, Category = Color, meta = (TreatAsColor))
27 FRawDistributionVector StartColor;
28
30 UPROPERTY(EditAnywhere, Category=Color)
31 FRawDistributionFloat StartAlpha;
32
34 UPROPERTY(EditAnywhere, Category=Color)
35 uint8 bClampAlpha:1;
36
38 ENGINE_API void InitializeDefaults();
39
40 //~ Begin UObject Interface
41#if WITH_EDITOR
42 ENGINE_API virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
43#endif // WITH_EDITOR
44 ENGINE_API virtual void PostInitProperties() override;
45 //~ End UObject Interface
46
47
48 //Begin UParticleModule Interface
49 ENGINE_API virtual bool AddModuleCurvesToEditor(UInterpCurveEdSetup* EdSetup, TArray<const FCurveEdEntry*>& OutCurveEntries) override;
50 ENGINE_API virtual void Spawn(const FSpawnContext& Context) override;
51 ENGINE_API virtual void CompileModule( struct FParticleEmitterBuildInfo& EmitterInfo ) override;
52 ENGINE_API virtual void SetToSensibleDefaults(UParticleEmitter* Owner) override;
53 //End UParticleModule Interface
54
63 ENGINE_API void SpawnEx(const FSpawnContext& Context, struct FRandomStream* InRandomStream);
64
65};
66
67
68
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition Array.h:670
Definition InterpCurveEdSetup.h:105
Definition ParticleEmitter.h:98
Definition ParticleModuleColorBase.h:13
Definition ParticleModuleColor.h:22
Definition InterpCurveEdSetup.h:15
Definition ParticleEmitterInstances.h:78
Definition ParticleEmitterInstances.h:226
Definition UnrealType.h:6865
Definition RandomStream.h:20
Definition DistributionFloat.h:28
Definition DistributionVector.h:59