UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleLifetime_Seeded.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
9#include "ParticleModuleLifetime_Seeded.generated.h"
10
12
13UCLASS(editinlinenew, hidecategories=Object, meta=(DisplayName = "Lifetime (Seed)"))
15{
17
18
19 UPROPERTY(EditAnywhere, Category=RandomSeed)
21
22
23 //Begin UParticleModule Interface
24 virtual FParticleRandomSeedInfo* GetRandomSeedInfo() override
25 {
26 return &RandomSeedInfo;
27 }
28 virtual void EmitterLoopingNotify(FParticleEmitterInstance* Owner) override;
29 //End UParticleModule Interface
30
31 //~ Begin UParticleModuleLifetimeBase Interface
32 virtual float GetLifetimeValue(const FContext& Context, float InTime, UObject* Data = NULL) override;
33 //~ End UParticleModuleLifetimeBase Interface
34};
35
36
37
#define NULL
Definition oodle2base.h:134
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Object.h:95
Definition ParticleModuleLifetime.h:17
Definition ParticleEmitterInstances.h:226
Definition ParticleModule.h:88