UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleParameterDynamic_Seeded.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
9#include "ParticleModuleParameterDynamic_Seeded.generated.h"
10
11UCLASS(editinlinenew, hidecategories=Object, meta=(DisplayName = "Dynamic (Seed)"))
13{
15
16
17 UPROPERTY(EditAnywhere, Category=RandomSeed)
19
20
21 //Begin UParticleModule Interface
22 virtual FParticleRandomSeedInfo* GetRandomSeedInfo() override
23 {
24 return &RandomSeedInfo;
25 }
26 virtual void EmitterLoopingNotify(FParticleEmitterInstance* Owner) override;
27 //End UParticleModule Interface
28};
29
30
31
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ParticleModuleParameterDynamic.h:98
Definition ParticleEmitterInstances.h:226
Definition ParticleModule.h:88