UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleTrailSource.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
10#pragma once
11
12#include "CoreMinimal.h"
16#include "ParticleModuleTrailSource.generated.h"
17
18class UParticleSystemComponent;
20
21UENUM()
38
39UCLASS(editinlinenew, hidecategories=Object, MinimalAPI, meta=(DisplayName = "Source"))
41{
43
44
45 UPROPERTY(EditAnywhere, Category=Source)
47
49 UPROPERTY(EditAnywhere, Category=Source)
50 FName SourceName;
51
53 UPROPERTY(EditAnywhere, Category=Source)
54 struct FRawDistributionFloat SourceStrength;
55
57 UPROPERTY(EditAnywhere, Category=Source)
58 uint32 bLockSourceStength:1;
59
66 UPROPERTY(EditAnywhere, Category=Source)
67 int32 SourceOffsetCount;
68
73 UPROPERTY(EditAnywhere, editfixedsize, Category=Source)
74 TArray<FVector> SourceOffsetDefaults;
75
77 UPROPERTY(EditAnywhere, Category=Source)
79
81 UPROPERTY(EditAnywhere, Category=Source)
82 uint32 bInheritRotation:1;
83
85 void InitializeDefaults();
86
87 //~ Begin UObject Interface
88#if WITH_EDITOR
89 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
90#endif // WITH_EDITOR
91 virtual void PostInitProperties() override;
92 //~ End UObject Interface
93
94 //~ Begin UParticleModule Interface
95 virtual void AutoPopulateInstanceProperties(UParticleSystemComponent* PSysComp) override;
96 virtual void GetParticleSysParamsUtilized(TArray<FString>& ParticleSysParamList) override;
97 //~ End UParticleModule Interface
98
110
111
112};
113
114
115
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
ETrail2SourceMethod
Definition ParticleModuleTrailSource.h:23
@ PET2SRCM_Particle
Definition ParticleModuleTrailSource.h:31
@ PET2SRCM_MAX
Definition ParticleModuleTrailSource.h:36
@ PET2SRCM_Actor
Definition ParticleModuleTrailSource.h:35
@ PET2SRCM_Default
Definition ParticleModuleTrailSource.h:27
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition NameTypes.h:617
Definition Array.h:670
Definition EnumAsByte.h:22
Definition ParticleModuleTrailBase.h:18
Definition ParticleModuleTrailSource.h:41
Definition ParticleEmitterInstances.h:226
Definition UnrealType.h:6865
Definition DistributionFloat.h:28