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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "Math/RandomStream.h"#include "Distributions/DistributionVector.h"#include "Particles/Orientation/ParticleModuleOrientationAxisLock.h"#include "Particles/TypeData/ParticleModuleTypeDataBase.h"#include "ParticleModuleTypeDataMesh.generated.h"Go to the source code of this file.
Classes | |
| class | UParticleModuleTypeDataMesh |
Enumerations | |
| enum | EMeshScreenAlignment : int { UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , PSMA_MAX } |
| enum | EMeshCameraFacingUpAxis : int { UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , CameraFacing_MAX } |
| enum | EMeshCameraFacingOptions : int { UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , UMETA =(DisplayName="Face Camera With Roll") , EMeshCameraFacingOptions_MAX } |
| enum EMeshCameraFacingOptions : int |
| enum EMeshCameraFacingUpAxis : int |
| enum EMeshScreenAlignment : int |