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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Chaos/Core.h"#include "Chaos/CollisionResolutionTypes.h"#include "Chaos/Collision/CollisionKeys.h"#include "Chaos/Collision/CollisionVisitor.h"#include "Chaos/Collision/PBDCollisionConstraint.h"#include "Chaos/ImplicitFwd.h"#include "Chaos/ParticleHandleFwd.h"#include "ProfilingDebugging/CsvProfiler.h"Go to the source code of this file.
Classes | |
| class | Chaos::FSingleShapePairCollisionDetector |
| Handles collision detection for a pair of simple shapes (i.e., not compound shapes) More... | |
| class | Chaos::FParticlePairMidPhase |
| Produce collisions for a particle pair A FParticlePairMidPhase object is created for every particle pair whose bounds overlap. It is responsible for building a set of potentially colliding shape pairs and running collision detection on those pairs each tick. More... | |
| union | Chaos::FParticlePairMidPhase::FFlags |
| class | Chaos::FShapePairParticlePairMidPhase |
| class | Chaos::FGenericParticlePairMidPhase |
| class | Chaos::FSphereApproximationParticlePairMidPhase |
Namespaces | |
| namespace | Chaos |
| namespace | Chaos::Private |
Enumerations | |
| enum | Chaos::EParticlePairMidPhaseType : int8 { Chaos::Generic , Chaos::ShapePair , Chaos::SphereApproximation } |