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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "Engine/EngineTypes.h"#include "Engine/EngineBaseTypes.h"#include "Engine/World.h"#include "ParticleSystemManager.generated.h"Go to the source code of this file.
Classes | |
| struct | FPSCTickData |
| struct | FParticleSystemWorldManagerTickFunction |
| struct | TStructOpsTypeTraits< FParticleSystemWorldManagerTickFunction > |
| class | FParticleSystemWorldManager |
Macros | |
| #define | PSC_MAN_USE_STATIC_TICK_LISTS 1 |
| #define | PSC_MAN_TG_WAIT_FOR_ASYNC 1 |
| #define | INITIAL_PSC_MANAGER_ASYNC_BATCH_SIZE 8 |
Typedefs | |
| typedef TArray< int32, TInlineAllocator< INITIAL_PSC_MANAGER_ASYNC_BATCH_SIZE > > | FPSCManagerAsyncTickBatch |
Variables | |
| ENGINE_API int32 | GbEnablePSCWorldManager |
| #define INITIAL_PSC_MANAGER_ASYNC_BATCH_SIZE 8 |
| #define PSC_MAN_TG_WAIT_FOR_ASYNC 1 |
| #define PSC_MAN_USE_STATIC_TICK_LISTS 1 |
| typedef TArray<int32, TInlineAllocator<INITIAL_PSC_MANAGER_ASYNC_BATCH_SIZE> > FPSCManagerAsyncTickBatch |
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extern |