![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "SignalProcessingModule.h"Go to the source code of this file.
Namespaces | |
| namespace | Audio |
| NO_LOGGING. | |
Functions | |
| float | Audio::PerlinValueNoise1D (const float InX, const int32 InNumOctaves) |
| void | Audio::PerlinValueNoise1DBuffer (TArrayView< const float > InXBuffer, const float InOffset, const int32 InNumOctaves, TArrayView< float > OutNoiseBuffer) |