UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PhysicsCoreTypes.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
Chaos/Real.h
"
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#include "PhysicsCoreTypes.generated.h"
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UENUM
()
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enum
class
EChaosSolverTickMode
:
uint8
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{
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Fixed
,
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Variable
,
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VariableCapped
,
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VariableCappedWithTarget
,
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};
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UENUM
()
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enum
class
EChaosThreadingMode
:
uint8
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{
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DedicatedThread
UMETA
(
Hidden
),
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TaskGraph
,
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SingleThread
,
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Num
UMETA
(
Hidden
),
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Invalid
UMETA
(
Hidden
)
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};
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UENUM
()
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enum
class
EChaosBufferMode
:
uint8
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{
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Double
,
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Triple
,
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Num
UMETA
(
Hidden
),
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Invalid
UMETA
(
Hidden
)
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};
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namespace
Chaos
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{
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template
<
class
T,
int
>
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class
TPBDRigidParticles;
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}
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typedef
Chaos::TPBDRigidParticles<Chaos::FReal, 3>
FParticlesType
;
EAppleControllerEventType::Invalid
@ Invalid
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
EGameplayDebuggerCategoryState::Hidden
@ Hidden
Num
@ Num
Definition
MetalRHIPrivate.h:234
UENUM
#define UENUM(...)
Definition
ObjectMacros.h:749
FParticlesType
Chaos::TPBDRigidParticles< Chaos::FReal, 3 > FParticlesType
Definition
PhysicsCoreTypes.h:43
EChaosSolverTickMode
EChaosSolverTickMode
Definition
PhysicsCoreTypes.h:12
EChaosSolverTickMode::Fixed
@ Fixed
EChaosSolverTickMode::Variable
@ Variable
EChaosSolverTickMode::VariableCappedWithTarget
@ VariableCappedWithTarget
EChaosSolverTickMode::VariableCapped
@ VariableCapped
EChaosThreadingMode
EChaosThreadingMode
Definition
PhysicsCoreTypes.h:21
EChaosThreadingMode::SingleThread
@ SingleThread
EChaosThreadingMode::TaskGraph
@ TaskGraph
EChaosThreadingMode::UMETA
@ UMETA
EChaosBufferMode
EChaosBufferMode
Definition
PhysicsCoreTypes.h:31
EChaosBufferMode::Triple
@ Triple
EChaosBufferMode::Double
@ Double
ERHIThreadMode::DedicatedThread
@ DedicatedThread
Real.h
uint8
uint8_t uint8
Definition
binka_ue_file_header.h:8
Chaos::TPBDRigidParticles
Definition
PBDRigidParticles.h:22
Chaos
Definition
SkeletalMeshComponent.h:307
Engine
Source
Runtime
Experimental
Chaos
Public
PhysicsCoreTypes.h
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