UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PlatformInterfaceWebResponse.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
10#pragma once
11
12#include "CoreMinimal.h"
14#include "UObject/Object.h"
16#include "PlatformInterfaceWebResponse.generated.h"
17
18UCLASS(transient,MinimalAPI)
20{
22
23
24 UPROPERTY()
25 FString OriginalURL;
26
28 UPROPERTY()
29 int32 ResponseCode;
30
32 UPROPERTY()
33 int32 Tag;
34
36 UPROPERTY()
37 FString StringResponse;
38
40 UPROPERTY()
41 TArray<uint8> BinaryResponse;
42
44 UFUNCTION()
45 virtual int32 GetNumHeaders();
46
48 UFUNCTION()
49 virtual void GetHeader(int32 HeaderIndex, FString& Header, FString& Value);
50
52 UFUNCTION()
53 virtual FString GetHeaderValue(const FString& HeaderName);
54
55
56public:
59};
60
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Array.h:670
Definition UnrealString.h.inl:34
Definition Object.h:95
Definition PlatformInterfaceWebResponse.h:20
TMap< FString, FString > Headers
Definition PlatformInterfaceWebResponse.h:58