UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PlayerStartPIE.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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//=============================================================================
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// Player start for PIE - can be spawned during play.
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//=============================================================================
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "
GameFramework/PlayerStart.h
"
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#include "PlayerStartPIE.generated.h"
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UCLASS
(notplaceable,MinimalAPI)
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class
APlayerStartPIE
:
public
APlayerStart
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{
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GENERATED_UCLASS_BODY
()
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};
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CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ObjectMacros.h
GENERATED_UCLASS_BODY
#define GENERATED_UCLASS_BODY(...)
Definition
ObjectMacros.h:768
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
PlayerStart.h
APlayerStartPIE
Definition
PlayerStartPIE.h:16
APlayerStart
Definition
PlayerStart.h:18
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Runtime
Engine
Classes
Engine
PlayerStartPIE.h
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