UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PlayerStateCountLimiterConfig.h
Go to the documentation of this file.
1
// Copyright Epic Games, Inc. All Rights Reserved.
2
3
#pragma once
4
5
#include "
Iris/ReplicationSystem/Prioritization/NetObjectCountLimiter.h
"
6
#include "PlayerStateCountLimiterConfig.generated.h"
7
17
UCLASS
(
transient
, config=
Engine
, MinimalAPI)
18
class
UPlayerStateCountLimiterConfig
:
public
UNetObjectCountLimiterConfig
19
{
20
GENERATED_BODY
()
21
22
public
:
23
ENGINE_API
UPlayerStateCountLimiterConfig
();
24
};
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
NetObjectCountLimiter.h
GENERATED_BODY
#define GENERATED_BODY(...)
Definition
ObjectMacros.h:765
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
Engine
Definition
Engine.Build.cs:7
UNetObjectCountLimiterConfig
Definition
NetObjectCountLimiter.h:29
UPlayerStateCountLimiterConfig
Definition
PlayerStateCountLimiterConfig.h:19
Engine
Source
Runtime
Engine
Public
GameFramework
PlayerStateCountLimiterConfig.h
Generated by
1.9.8