UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PointSetAdapter.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "VectorTypes.h"
6
7namespace UE
8{
9namespace Geometry
10{
11
12using namespace UE::Math;
13
18template<typename RealType>
35
38
39
40} // end namespace UE::Geometry
41} // end namespace UE
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::Math::TVector< float > FVector3f
Definition MathFwd.h:73
const bool
Definition NetworkReplayStreaming.h:178
Definition AndroidPlatformMisc.h:14
TPointSetAdapter< float > FPointSetAdapterf
Definition PointSetAdapter.h:37
TPointSetAdapter< double > FPointSetAdapterd
Definition PointSetAdapter.h:36
Definition Sphere.cpp:10
Definition AdvancedWidgetsModule.cpp:13
Definition PointSetAdapter.h:20
TFunction< int32()> PointCount
Definition PointSetAdapter.h:24
TFunction< int32()> MaxPointID
Definition PointSetAdapter.h:22
TFunction< bool(int32)> IsPoint
Definition PointSetAdapter.h:26
TFunction< FVector3f(int32)> GetPointNormal
Definition PointSetAdapter.h:33
TFunction< bool()> HasNormals
Definition PointSetAdapter.h:31
TFunction< TVector< RealType >(int32)> GetPoint
Definition PointSetAdapter.h:28