UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PreLoadFile.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6#include "CoreMinimal.h"
7#include "HAL/Platform.h"
9
10class FEvent;
11
FPlatformTypes::TCHAR TCHAR
Either ANSICHAR or WIDECHAR, depending on whether the platform supports wide characters or the requir...
Definition Platform.h:1135
FPlatformTypes::int64 int64
A 64-bit signed integer.
Definition Platform.h:1127
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition Event.h:21
Definition AsyncFileHandle.h:211
Definition AsyncFileHandle.h:31
Definition DelayedAutoRegister.h:32
Definition PreLoadFile.h:13
class IAsyncReadFileHandle * AsyncReadHandle
Definition PreLoadFile.h:29
bool bFailedToOpenInKickOff
Definition PreLoadFile.h:23
CORE_API void KickOffRead()
Definition PreLoadFile.cpp:50
static CORE_API bool bSystemNoLongerTakingRequests
Definition PreLoadFile.h:24
class IAsyncReadRequest * SizeRequestHandle
Definition PreLoadFile.h:30
FString Path
Definition PreLoadFile.h:27
bool bIsComplete
Definition PreLoadFile.h:22
int64 FileSize
Definition PreLoadFile.h:26
static CORE_API void * TakeOwnershipOfLoadedDataByPath(const TCHAR *Filename, int64 *OutFileSize)
Definition PreLoadFile.cpp:173
void * Data
Definition PreLoadFile.h:25
CORE_API void * TakeOwnershipOfLoadedData(int64 *OutFileSize=nullptr)
Definition PreLoadFile.cpp:118
FEvent * CompletionEvent
Definition PreLoadFile.h:28