UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FDelayedAutoRegisterHelper Struct Reference

#include <DelayedAutoRegister.h>

+ Inheritance diagram for FDelayedAutoRegisterHelper:

Public Member Functions

CORE_API FDelayedAutoRegisterHelper (EDelayedRegisterRunPhase RunPhase, TFunction< void()> RegistrationFunction, const bool bRerunOnLiveCodingReload=false)
 
CORE_API FDelayedAutoRegisterHelper (EDelayedRegisterRunPhase RunPhase, TFunction< void(const EDelayedRegisterRunPhase)> RegistrationFunction, const bool bRerunOnLiveCodingReload=false)
 

Static Public Member Functions

static CORE_API void RunAndClearDelayedAutoRegisterDelegates (EDelayedRegisterRunPhase RunPhase)
 

Constructor & Destructor Documentation

◆ FDelayedAutoRegisterHelper() [1/2]

FDelayedAutoRegisterHelper::FDelayedAutoRegisterHelper ( EDelayedRegisterRunPhase  RunPhase,
TFunction< void()>  RegistrationFunction,
const bool  bRerunOnLiveCodingReload = false 
)

◆ FDelayedAutoRegisterHelper() [2/2]

FDelayedAutoRegisterHelper::FDelayedAutoRegisterHelper ( EDelayedRegisterRunPhase  RunPhase,
TFunction< void(const EDelayedRegisterRunPhase)>  RegistrationFunction,
const bool  bRerunOnLiveCodingReload = false 
)

Overload that provides the phase being registered at the time the function is called.

Member Function Documentation

◆ RunAndClearDelayedAutoRegisterDelegates()

void FDelayedAutoRegisterHelper::RunAndClearDelayedAutoRegisterDelegates ( EDelayedRegisterRunPhase  RunPhase)
static

The documentation for this struct was generated from the following files: