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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <DelayedAutoRegister.h>
Inheritance diagram for FDelayedAutoRegisterHelper:Public Member Functions | |
| CORE_API | FDelayedAutoRegisterHelper (EDelayedRegisterRunPhase RunPhase, TFunction< void()> RegistrationFunction, const bool bRerunOnLiveCodingReload=false) |
| CORE_API | FDelayedAutoRegisterHelper (EDelayedRegisterRunPhase RunPhase, TFunction< void(const EDelayedRegisterRunPhase)> RegistrationFunction, const bool bRerunOnLiveCodingReload=false) |
Static Public Member Functions | |
| static CORE_API void | RunAndClearDelayedAutoRegisterDelegates (EDelayedRegisterRunPhase RunPhase) |
| FDelayedAutoRegisterHelper::FDelayedAutoRegisterHelper | ( | EDelayedRegisterRunPhase | RunPhase, |
| TFunction< void()> | RegistrationFunction, | ||
| const bool | bRerunOnLiveCodingReload = false |
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| ) |
| FDelayedAutoRegisterHelper::FDelayedAutoRegisterHelper | ( | EDelayedRegisterRunPhase | RunPhase, |
| TFunction< void(const EDelayedRegisterRunPhase)> | RegistrationFunction, | ||
| const bool | bRerunOnLiveCodingReload = false |
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| ) |
Overload that provides the phase being registered at the time the function is called.
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static |