74 for(
uint32 i = 0; i <
sizeof(*this); ++i)
92 for(
uint32 i = 0; i <
sizeof(*this); ++i)
Definition MaterialRelevance.h:13
uint8 bTranslucencyModulate
Definition MaterialRelevance.h:33
uint8 bSeparateTranslucency
Definition MaterialRelevance.h:32
uint8 bOutputsTranslucentVelocity
Definition MaterialRelevance.h:37
uint8 bPostMotionBlurTranslucency
Definition MaterialRelevance.h:34
uint8 bOpaque
Definition MaterialRelevance.h:27
uint8 bNormalTranslucency
Definition MaterialRelevance.h:35
Definition PrimitiveViewRelevance.h:14
uint32 bRenderInMainPass
Definition PrimitiveViewRelevance.h:34
uint32 bStaticRelevance
Definition PrimitiveViewRelevance.h:20
uint32 bRenderInSecondStageDepthPass
Definition PrimitiveViewRelevance.h:50
uint32 bUsesLightingChannels
Definition PrimitiveViewRelevance.h:46
uint32 bTranslucentSelfShadow
Definition PrimitiveViewRelevance.h:48
uint32 bDynamicRelevance
Definition PrimitiveViewRelevance.h:22
uint32 bDrawRelevance
Definition PrimitiveViewRelevance.h:24
uint32 bEditorPrimitiveRelevance
Definition PrimitiveViewRelevance.h:36
uint32 bHasSimpleLights
Definition PrimitiveViewRelevance.h:44
FPrimitiveViewRelevance()
Definition PrimitiveViewRelevance.h:70
FPrimitiveViewRelevance & operator|=(const FPrimitiveViewRelevance &B)
Definition PrimitiveViewRelevance.h:87
uint32 bEditorNoDepthTestPrimitiveRelevance
Definition PrimitiveViewRelevance.h:42
bool HasTranslucency() const
Definition PrimitiveViewRelevance.h:59
uint32 bRenderCustomDepth
Definition PrimitiveViewRelevance.h:30
uint32 bEditorStaticSelectionRelevance
Definition PrimitiveViewRelevance.h:40
uint32 bInitializedThisFrame
Definition PrimitiveViewRelevance.h:57
uint32 bVelocityRelevance
Definition PrimitiveViewRelevance.h:28
uint32 bEditorVisualizeLevelInstanceRelevance
Definition PrimitiveViewRelevance.h:38
bool HasVelocity() const
Definition PrimitiveViewRelevance.h:64
uint32 bRenderInDepthPass
Definition PrimitiveViewRelevance.h:32
uint32 bShadowRelevance
Definition PrimitiveViewRelevance.h:26