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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "UObject/PropertyTag.h"#include "Misc/AsciiSet.h"#include "Serialization/ArchiveUObjectFromStructuredArchive.h"#include "Serialization/SerializedPropertyScope.h"#include "String/ParseTokens.h"#include "String/Split.h"#include "UObject/BlueprintsObjectVersion.h"#include "UObject/DebugSerializationFlags.h"#include "UObject/OverriddenPropertySet.h"#include "UObject/Package.h"#include "UObject/UnrealType.h"Enumerations | |
| enum class | EPropertyTagFlags : uint8 { None = 0x00 , HasArrayIndex = 0x01 , HasPropertyGuid = 0x02 , HasPropertyExtensions = 0x04 , HasBinaryOrNativeSerialize = 0x08 , BoolTrue = 0x10 , SkippedSerialize = 0x20 } |
| enum class | EPropertyTagExtension : uint8 { NoExtension = 0x00 , ReserveForFutureUse = 0x01 , OverridableInformation = 0x02 } |
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Flags used for serialization of FPropertyTag. DO NOT EDIT THESE VALUES!
| Enumerator | |
|---|---|
| None | |
| HasArrayIndex | |
| HasPropertyGuid | |
| HasPropertyExtensions | |
| HasBinaryOrNativeSerialize | |
| BoolTrue | |
| SkippedSerialize | |
| ENUM_CLASS_FLAGS | ( | EPropertyTagExtension | ) |
| ENUM_CLASS_FLAGS | ( | EPropertyTagFlags | ) |
| FORCENOINLINE void LoadPropertyTagNoFullType | ( | FStructuredArchive::FSlot | Slot, |
| FPropertyTag & | Tag | ||
| ) |
| FArchive & operator<< | ( | FArchive & | Ar, |
| FPropertyTag & | Tag | ||
| ) |
| void operator<< | ( | FStructuredArchive::FSlot | Slot, |
| FPropertyTag & | Tag | ||
| ) |
| FORCENOINLINE void SerializePropertyTagAsText | ( | FStructuredArchive::FSlot | Slot, |
| FPropertyTag & | Tag | ||
| ) |