7#if ENABLE_RHI_VALIDATION
42 EType ResourceType = EType::Texture;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ERHITransientResourceType
Definition RHITransientResourceAllocator.h:178
ERHITransientResourceCreateMode
Definition RHITransientResourceAllocator.h:527
Definition RHITransientResourceAllocator.h:23
Definition RHITransientResourceAllocator.h:489
Definition RHITransientResourceAllocator.h:441
Definition RHITransientResourceAllocator.h:399
Definition RHITransientResourceAllocator.h:536
virtual FRHITransientBuffer * CreateBuffer(const FRHIBufferCreateInfo &CreateInfo, const TCHAR *DebugName, const FRHITransientAllocationFences &Fences)=0
virtual FRHITransientTexture * CreateTexture(const FRHITextureCreateInfo &CreateInfo, const TCHAR *DebugName, const FRHITransientAllocationFences &Fences)=0
virtual bool SupportsResourceType(ERHITransientResourceType Type) const =0
virtual void SetCreateMode(ERHITransientResourceCreateMode CreateMode)
Definition RHITransientResourceAllocator.h:544
virtual void DeallocateMemory(FRHITransientTexture *Texture, const FRHITransientAllocationFences &Fences)=0
Definition UnrealString.h.inl:34
Definition RHIPipeline.h:55
EType
Definition AccessDetection.h:11
Definition RHIResources.h:1321
Definition RHIResources.h:1689