5#include "Containers/Array.h"
33 double BuildTime = 0.;
39 unsigned char Resolution = 0;
44 virtual void depthMask(
bool state)
override { };
45 virtual void texture(
bool state)
override { };
55 vertex(pos[0], pos[1], pos[2], color, 0.0f, 0.0f);
60 vertex(x, y, z, color, 0.0f, 0.0f);
65 vertex(pos[0], pos[1], pos[2], color,
uv[0],
uv[1]);
GLenum GLuint texture
Definition AndroidOpenGLFunctions.h:46
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
duDebugDrawPrimitives
Definition DebugDraw.h:72
@ DU_DRAW_POINTS
Definition DebugDraw.h:73
UE_REWRITE SizeType Num() const
Definition Array.h:1144
FText Labels[NumberOfLabels]
Definition STimecode.cpp:19
FORCEINLINE FStridedReferenceIterator begin(FStridedReferenceView View)
Definition FastReferenceCollector.h:490
float v
Definition radaudio_mdct.cpp:62
double FReal
Definition Vector.h:55
Abstract debug draw interface.
Definition DebugDraw.h:81
virtual void vertex(const duReal *pos, unsigned int color)=0
virtual void text(const duReal x, const duReal y, const duReal z, const char *text)=0
virtual void depthMask(bool state)=0
virtual void end()=0
End drawing primitives.