UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition LocalLightSceneProxy.h:15
Definition RectLightSceneProxy.h:16
float SourceWidth
Definition RectLightSceneProxy.h:18
virtual ~FRectLightSceneProxy()
Definition RectLightComponent.cpp:389
virtual bool IsRectLight() const override
Definition RectLightComponent.cpp:391
uint32 RectAtlasId
Definition RectLightSceneProxy.h:23
UTexture * SourceTexture
Definition RectLightSceneProxy.h:22
float BarnDoorLength
Definition RectLightSceneProxy.h:21
virtual bool GetWholeSceneProjectedShadowInitializer(const FSceneViewFamily &ViewFamily, TArray< FWholeSceneProjectedShadowInitializer, TInlineAllocator< 6 > > &OutInitializers) const
Definition RectLightComponent.cpp:462
float BarnDoorAngle
Definition RectLightSceneProxy.h:20
FVector4f SourceTextureScaleOffset
Definition RectLightSceneProxy.h:25
float SourceHeight
Definition RectLightSceneProxy.h:19
virtual bool HasSourceTexture() const override
Definition RectLightComponent.cpp:396
float LightFunctionConeAngleTangent
Definition RectLightSceneProxy.h:24
virtual void GetLightShaderParameters(FLightRenderParameters &OutLightParameters, uint32 Flags=0) const override
Definition RectLightComponent.cpp:402
Definition SceneView.h:2212
Definition SceneManagement.h:1047
Definition ContainerAllocationPolicies.h:894
Definition Texture.h:1219
Definition SceneManagement.h:1192