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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "RenderAssetUpdate.h"#include "Engine/StreamableRenderAsset.h"#include "RenderingThread.h"#include "Streaming/TextureStreamingHelpers.h"#include "UObject/UObjectIterator.h"#include "HAL/LowLevelMemStats.h"#include "ProfilingDebugging/AssetMetadataTrace.h"#include "UObject/Package.h"Classes | |
| class | FRenderAssetUpdateTickGTTask |
Namespaces | |
| namespace | FRenderAssetUpdateHelper |
Variables | |
| float | GStreamingFlushTimeOut = 3.00f |
| ENGINE_API bool | GEnableAssetUpdateAbandons = false |
| std::atomic< int32 > | GRenderAssetStreamingSuspension = 0 |
| bool IsAssetStreamingSuspended | ( | ) |
| void ResumeRenderAssetStreaming | ( | ) |
| void SuspendRenderAssetStreaming | ( | ) |
| ENGINE_API bool GEnableAssetUpdateAbandons = false |
| std::atomic<int32> GRenderAssetStreamingSuspension = 0 |
| float GStreamingFlushTimeOut = 3.00f |