UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RenderAssetUpdate.cpp File Reference

Classes

class  FRenderAssetUpdateTickGTTask
 

Namespaces

namespace  FRenderAssetUpdateHelper
 

Functions

bool IsAssetStreamingSuspended ()
 
void SuspendRenderAssetStreaming ()
 
void ResumeRenderAssetStreaming ()
 
bool FRenderAssetUpdateHelper::TickRenderAssetUpdateForGarbageCollection (TRefCountPtr< FRenderAssetUpdate > RenderAssetUpdate)
 

Variables

float GStreamingFlushTimeOut = 3.00f
 
ENGINE_API bool GEnableAssetUpdateAbandons = false
 
std::atomic< int32GRenderAssetStreamingSuspension = 0
 

Function Documentation

◆ IsAssetStreamingSuspended()

bool IsAssetStreamingSuspended ( )

◆ ResumeRenderAssetStreaming()

void ResumeRenderAssetStreaming ( )

◆ SuspendRenderAssetStreaming()

void SuspendRenderAssetStreaming ( )

Variable Documentation

◆ GEnableAssetUpdateAbandons

ENGINE_API bool GEnableAssetUpdateAbandons = false

◆ GRenderAssetStreamingSuspension

std::atomic<int32> GRenderAssetStreamingSuspension = 0

◆ GStreamingFlushTimeOut

float GStreamingFlushTimeOut = 3.00f