UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
RENDERCORE_API uint32 GGameThreadWaitTime
Definition RenderingThread.cpp:1074
RENDERCORE_API FRenderTimer GRenderingRealtimeClock
Definition RenderCore.cpp:241
RENDERCORE_API FInputLatencyTimer GInputLatencyTimer
RENDERCORE_API uint32 GRenderThreadTimeCriticalPath
Definition RenderingThread.cpp:157
RENDERCORE_API uint32 GRenderThreadWaitTime
Definition RenderingThread.cpp:153
RENDERCORE_API uint32 GRHIThreadTime
Definition RenderingThread.cpp:155
RENDERCORE_API uint32 GRenderThreadTime
Definition RenderingThread.cpp:151
RENDERCORE_API bool GPauseRenderingRealtimeClock
Definition RenderCore.cpp:238
RENDERCORE_API uint32 GSwapBufferTime
Definition RenderingThread.cpp:1080
RENDERCORE_API uint32 GGameThreadTime
Definition RenderingThread.cpp:1071
RENDERCORE_API uint32 GGameThreadTimeCriticalPath
Definition RenderingThread.cpp:1077
Definition RenderTimer.h:9
float GetCurrentTime() const
Definition RenderTimer.h:21
float GetCurrentDeltaTime() const
Definition RenderTimer.h:30
float CurrentDeltaTime
Definition RenderTimer.h:47
float CurrentTime
Definition RenderTimer.h:49
FRenderTimer()
Definition RenderTimer.h:11
void Tick(float DeltaTime)
Definition RenderTimer.h:39