6#include "RuntimePartition.generated.h"
8#define UE_API ENGINE_API
38 bool bIsSpatiallyLoaded =
false;
39 bool bBlockOnSlowStreaming =
false;
40 bool bClientOnlyVisible =
false;
62 FGuid ContentBundleID;
75 UE_API virtual void SetDefaultValues();
90 bool bBlockOnSlowStreaming =
false;
93 bool bClientOnlyVisible;
@ INDEX_NONE
Definition CoreMiscDefines.h:150
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
#define UE_API
Definition RuntimePartition.h:8
ERuntimePartitionCellBoundsMethod
Definition RuntimePartition.h:13
@ UseMinContentCellBounds
Definition Archive.h:1208
Definition NameTypes.h:617
Definition RuntimePartition.h:21
virtual bool IsValidPartitionTokens(const TArray< FName > &InPartitionTokens) const PURE_VIRTUAL(URuntimePartition
Definition RuntimePartition.h:80
@ false
Definition radaudio_common.h:23
Definition UnrealType.h:6865
Definition Optional.h:131