UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SBoolPropertyValue.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
8
9enum class ECheckBoxState : uint8;
10
11namespace UE::PropertyViewer
12{
13
14class INotifyHook;
15
18{
19public:
21
22public:
27
28 ADVANCEDWIDGETS_API void Construct(const FArguments& InArgs);
29
31 ECheckBoxState HandleIsChecked() const;
32 void HandleCheckStateChanged(ECheckBoxState NewState);
33
34 FPropertyPath Path;
35 INotifyHook* NotifyHook = nullptr;
36};
37
38} //namespace
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define SLATE_END_ARGS()
Definition DeclarativeSyntaxSupport.h:116
ECheckBoxState
Definition SlateTypes.h:65
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition SCompoundWidget.h:22
Definition SharedPointer.h:692
Definition INotifyHook.h:13
Definition SBoolPropertyValue.h:18
SLATE_ARGUMENT(INotifyHook *, NotifyHook)
static ADVANCEDWIDGETS_API TSharedPtr< SWidget > CreateInstance(const FPropertyValueFactory::FGenerateArgs Args)
Definition SBoolPropertyValue.cpp:16
ADVANCEDWIDGETS_API void Construct(const FArguments &InArgs)
Definition SBoolPropertyValue.cpp:25
SLATE_BEGIN_ARGS(SBoolPropertyValue)
Definition SBoolPropertyValue.h:23
Definition FieldIconFinder.cpp:16
Definition PropertyPath.h:27