#include <PropertyPath.h>
◆ FPropertyArray
◆ FPropertyPath() [1/5]
| UE::PropertyViewer::FPropertyPath::FPropertyPath |
( |
| ) |
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default |
◆ FPropertyPath() [2/5]
| UE::PropertyViewer::FPropertyPath::FPropertyPath |
( |
UObject * |
Object, |
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const FProperty * |
Property |
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) |
| |
◆ FPropertyPath() [3/5]
◆ FPropertyPath() [4/5]
◆ FPropertyPath() [5/5]
◆ GetContainerPtr() [1/2]
| void * UE::PropertyViewer::FPropertyPath::GetContainerPtr |
( |
| ) |
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◆ GetContainerPtr() [2/2]
| const void * UE::PropertyViewer::FPropertyPath::GetContainerPtr |
( |
| ) |
const |
◆ GetLastProperty()
| const FProperty * UE::PropertyViewer::FPropertyPath::GetLastProperty |
( |
| ) |
const |
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inline |
◆ GetProperties()
| TArrayView< const FProperty *const > UE::PropertyViewer::FPropertyPath::GetProperties |
( |
| ) |
const |
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inline |
◆ HasProperty()
| bool UE::PropertyViewer::FPropertyPath::HasProperty |
( |
| ) |
const |
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inline |
The documentation for this struct was generated from the following files:
- Engine/Source/Runtime/AdvancedWidgets/Public/Framework/PropertyViewer/PropertyPath.h
- Engine/Source/Runtime/AdvancedWidgets/Private/Framework/PropertyViewer/PropertyPath.cpp