13#include "SceneCapture2D.generated.h"
22 UPROPERTY(Category =
DecalActor, VisibleAnywhere, BlueprintReadOnly, meta=(AllowPrivateAccess =
"true"))
26 UFUNCTION(BlueprintCallable, Category=
"Rendering")
27 void OnInterpToggle(
bool bEnable);
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition SceneCapture2D.h:17
class USceneCaptureComponent2D * GetCaptureComponent2D() const
Definition SceneCapture2D.h:32
Definition SceneCapture.h:17
Definition CameraTypes.h:37
Definition ObjectPtr.h:488