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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "Experimental/ConcurrentLinearAllocator.h"#include "RenderingThread.h"Go to the source code of this file.
Classes | |
| struct | FSceneRenderFunctionInputs |
| class | ISceneRenderBuilder |
| class | FSceneRenderGroupScope |
Macros | |
| #define | SCENE_RENDER_GROUP_SCOPE(SceneRenderBuilder, Name, Flags) |
Typedefs | |
| using | FSceneRenderFunction = TUniqueFunction< bool(FRDGBuilder &, const FSceneRenderFunctionInputs &)> |
Enumerations | |
| enum class | ESceneRenderGroupFlags : uint8 { None = 0 , GpuCapture = 1 << 1 , GpuDump = 1 << 2 } |
Functions | |
| ENUM_CLASS_FLAGS (ESceneRenderGroupFlags) | |
| using FSceneRenderFunction = TUniqueFunction<bool(FRDGBuilder&, const FSceneRenderFunctionInputs&)> |
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strong |
| ENUM_CLASS_FLAGS | ( | ESceneRenderGroupFlags | ) |