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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "ShaderCompiler.h"#include "DataDrivenShaderPlatformInfo.h"#include "HAL/PlatformFile.h"#include "HAL/PlatformFileManager.h"#include "Interfaces/ITargetPlatform.h"#include "Interfaces/ITargetPlatformManagerModule.h"#include "Misc/FileHelper.h"#include "RenderUtils.h"#include "SceneManagement.h"#include "Serialization/ShaderKeyGenerator.h"#include "ShaderCompilerDefinitions.h"#include "ShaderMaterial.h"Macros | |
| #define | SET_COMPILE_BOOL_FORCE(X) OutEnvironment.SetDefine(TEXT(#X),SrcDefines.X ? TEXT("1") : TEXT("0")) |
Functions | |
| bool | NeedsVelocityDepth (EShaderPlatform TargetPlatform) |
| #define SET_COMPILE_BOOL_FORCE | ( | X | ) | OutEnvironment.SetDefine(TEXT(#X),SrcDefines.X ? TEXT("1") : TEXT("0")) |
| bool NeedsVelocityDepth | ( | EShaderPlatform | TargetPlatform | ) |