![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Shader.h"#include "DataDrivenShaderPlatformInfo.h"#include "HAL/LowLevelMemTracker.h"#include "Misc/App.h"#include "Misc/CoreMisc.h"#include "Misc/ScopeLock.h"#include "Misc/StringBuilder.h"#include "ProfilingDebugging/CsvProfiler.h"#include "ShaderCodeLibrary.h"#include "ShaderCore.h"#include "ShaderSerialization.h"#include "UObject/RenderingObjectVersion.h"#include "VertexFactory.h"Classes | |
| struct | FSortedShaderEntry |
Macros | |
| #define | ALLOW_SHADERMAP_TRACKING 0 |
| #define | CHECK_SHADERMAP_DEPENDENCIES (WITH_EDITOR || !(UE_BUILD_SHIPPING || UE_BUILD_TEST)) |
| #define ALLOW_SHADERMAP_TRACKING 0 |
| #define CHECK_SHADERMAP_DEPENDENCIES (WITH_EDITOR || !(UE_BUILD_SHIPPING || UE_BUILD_TEST)) |