UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SharedPointerSet.h File Reference

Go to the source code of this file.

Classes

class  uLang::TSPtrSetG< InElementType, AllowNull, InKeyType, InElementAllocatorType, RawAllocatorArgsType >
 
struct  uLang::TIsZeroConstructType< TSPtrSetG< ElementType, AllowNull, KeyType, ElementAllocatorType, RawAllocatorArgsType... > >
 
struct  uLang::TContainerTraits< TSPtrSetG< ElementType, AllowNull, KeyType, ElementAllocatorType, RawAllocatorArgsType... > >
 
struct  uLang::TIsContiguousContainer< TSPtrSetG< ElementType, AllowNull, KeyType, ElementAllocatorType, RawAllocatorArgsType... > >
 

Namespaces

namespace  uLang
 

Typedefs

template<typename ElementType , typename KeyType >
using uLang::TSPtrSet = TSPtrSetG< ElementType, true, KeyType, TDefaultElementAllocator< CHeapRawAllocator > >
 Set of shared pointers that allocates elements on the heap.
 
template<typename ElementType , typename KeyType >
using uLang::TSRefSet = TSPtrSetG< ElementType, false, KeyType, TDefaultElementAllocator< CHeapRawAllocator > >
 Set of shared references that allocates elements on the heap.
 
template<typename ElementType , typename KeyType >
using uLang::TSPtrSetA = TSPtrSetG< ElementType, true, KeyType, TDefaultElementAllocator< CInstancedRawAllocator >, CAllocatorInstance * >
 Set of shared pointers that allocates object using a given allocator instance.
 
template<typename ElementType , typename KeyType >
using uLang::TSRefSetA = TSPtrSetG< ElementType, false, KeyType, TDefaultElementAllocator< CInstancedRawAllocator >, CAllocatorInstance * >
 Set of shared references that allocates object using a given allocator instance.