UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SlateFontBlueprintLibrary.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6#include "UObject/Class.h"
7#include "SlateFontBlueprintLibrary.generated.h"
8
10
11UCLASS()
13{
15
16 UFUNCTION(BlueprintPure, Category = "Slate Font", meta = (NativeMakeFunc))
17 static SLATERHIRENDERER_API FSlateFontInfo MakeSlateFontInfo(const UObject* FontObject, UObject* FontMaterial, FFontOutlineSettings OutlineSettings, FName TypefaceFontName, float Size = 24.0f, int32 LetterSpacing = 0, float SkewAmount = 0.0f, bool bForceMonospaced = false, bool bMaterialIsStencil = false, float MonospacedWidth = 1.0f);
18};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_LOG_CATEGORY_EXTERN(CategoryName, DefaultVerbosity, CompileTimeVerbosity)
Definition LogMacros.h:361
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
uint32 Size
Definition VulkanMemory.cpp:4034
Definition NameTypes.h:617
Definition Object.h:95
Definition SlateFontBlueprintLibrary.h:13
Definition SlateFontInfo.h:37
Definition SlateFontInfo.h:147