9#include "SlateSound.generated.h"
74 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category=
Sound, meta=(DisplayName=
"Sound", AllowedClasses=
"/Script/Engine.SoundBase"))
78 FName LegacyResourceName_DEPRECATED;
91 WithStructuredSerializeFromMismatchedTag =
true,
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition NameTypes.h:617
Definition StructuredArchiveSlots.h:52
Definition PropertyTag.h:38
Definition SlateSound.h:16
SLATECORE_API FSlateSound & operator=(const FSlateSound &)
SLATECORE_API FSlateSound(const FSlateSound &)
void SetResourceObject(class UObject *InResourceObject)
Definition SlateSound.h:42
Definition ObjectPtr.h:488
Definition StructOpsTypeTraits.h:11
Definition StructOpsTypeTraits.h:46
Definition WeakObjectPtrTemplates.h:25