![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <StructuredArchiveSlots.h>
Inheritance diagram for FStructuredArchiveSlot:Additional Inherited Members | |
Protected Types inherited from UE::StructuredArchive::Private::FSlotBase | |
| enum class | EPrivateToken |
Protected Attributes inherited from UE::StructuredArchive::Private::FSlotBase | |
| FStructuredArchive & | StructuredArchive |
Contains a value in the archive; either a field or array/map element. A slot does not know it's name or location, and can merely have a value serialized into it. That value may be a literal (eg. int, float) or compound object (eg. object, array, map).
|
inline |
|
inline |
|
inline |
| UE_FORCEINLINE_HINT FStructuredArchiveRecord FStructuredArchiveSlot::EnterRecord | ( | ) |
| UE_FORCEINLINE_HINT FStructuredArchiveStream FStructuredArchiveSlot::EnterStream | ( | ) |
| bool FStructuredArchiveSlot::IsFilled | ( | ) | const |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | bool & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | double & | Value | ) |
|
inline |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | FLazyObjectPtr & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | float & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | FName & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | FObjectPtr & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | FSoftObjectPath & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | FSoftObjectPtr & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | FString & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | FText & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | FWeakObjectPtr & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | int16 & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | int32 & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | int64 & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | int8 & | Value | ) |
|
inline |
|
inline |
|
inline |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | uint16 & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | uint32 & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | uint64 & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | uint8 & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | UObject *& | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::operator<< | ( | UTF32CHAR & | Value | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::Serialize | ( | TArray< uint8 > & | Data | ) |
| UE_FORCEINLINE_HINT void FStructuredArchiveSlot::Serialize | ( | void * | Data, |
| uint64 | DataSize | ||
| ) |
|
inline |