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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Containers/Array.h"#include "CoreTypes.h"#include "Formatters/BinaryArchiveFormatter.h"#include "Misc/Build.h"#include "Misc/Optional.h"#include "Serialization/Archive.h"#include "Serialization/StructuredArchiveFwd.h"#include "Serialization/StructuredArchiveNameHelpers.h"#include "Serialization/StructuredArchiveSlotBase.h"#include "Templates/EnableIf.h"#include "Templates/IsEnumClass.h"Go to the source code of this file.
Classes | |
| class | FStructuredArchiveSlot |
| class | FStructuredArchiveRecord |
| class | FStructuredArchiveArray |
| class | FStructuredArchiveStream |
| class | FStructuredArchiveMap |
Namespaces | |
| namespace | UE |
| namespace | UE::StructuredArchive |
| namespace | UE::StructuredArchive::Private |
Macros | |
| #define | UE_API FORCEINLINE |
Functions | |
| FArchiveFormatterType & | UE::StructuredArchive::Private::GetFormatterImpl (FStructuredArchive &Ar) |
| template<typename T > | |
| void | operator<< (FStructuredArchiveSlot Slot, TArray< T > &InArray) |
| template<> | |
| UE_FORCEINLINE_HINT void | operator<< (FStructuredArchiveSlot Slot, TArray< uint8 > &InArray) |
| #define UE_API FORCEINLINE |
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inline |
| UE_FORCEINLINE_HINT void operator<< | ( | FStructuredArchiveSlot | Slot, |
| TArray< uint8 > & | InArray | ||
| ) |