UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStructuredArchiveArray Class Referencefinal

#include <StructuredArchiveSlots.h>

+ Inheritance diagram for FStructuredArchiveArray:

Public Member Functions

UE_API FStructuredArchiveSlot EnterElement ()
 
template<typename T >
FStructuredArchiveArrayoperator<< (T &Item)
 
- Public Member Functions inherited from UE::StructuredArchive::Private::FSlotBase
UE_FORCEINLINE_HINT FSlotBase (EPrivateToken, FStructuredArchive &InStructuredArchive)
 
CORE_API FArchiveGetUnderlyingArchive () const
 
CORE_API const FArchiveStateGetArchiveState () const
 

Additional Inherited Members

- Protected Types inherited from UE::StructuredArchive::Private::FSlotBase
enum class  EPrivateToken
 
- Protected Attributes inherited from UE::StructuredArchive::Private::FSlotBase
FStructuredArchiveStructuredArchive
 

Detailed Description

Represents an array in the structured archive. An object contains slots that are identified by a FArchiveFieldName, which may be compiled out with binary-only archives.

Member Function Documentation

◆ EnterElement()

UE_FORCEINLINE_HINT FStructuredArchiveSlot FStructuredArchiveArray::EnterElement ( )

◆ operator<<()

template<typename T >
FStructuredArchiveArray & FStructuredArchiveArray::operator<< ( T &  Item)
inline

The documentation for this class was generated from the following file: