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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <StructuredArchiveSlots.h>
Inheritance diagram for FStructuredArchiveMap:Public Member Functions | |
| UE_API FStructuredArchiveSlot | EnterElement (FString &Name) |
Public Member Functions inherited from UE::StructuredArchive::Private::FSlotBase | |
| UE_FORCEINLINE_HINT | FSlotBase (EPrivateToken, FStructuredArchive &InStructuredArchive) |
| CORE_API FArchive & | GetUnderlyingArchive () const |
| CORE_API const FArchiveState & | GetArchiveState () const |
Additional Inherited Members | |
Protected Types inherited from UE::StructuredArchive::Private::FSlotBase | |
| enum class | EPrivateToken |
Protected Attributes inherited from UE::StructuredArchive::Private::FSlotBase | |
| FStructuredArchive & | StructuredArchive |
Represents a map in the structured archive. A map is similar to a record, but keys can be read back out from an archive. (This is an important distinction for binary archives).
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