![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <StructuredArchiveNameHelpers.h>
Public Attributes | |
| FArchiveFieldName | Name |
| T & | Value |
| const T & | Default |
Class to contain a named attribute for serialization, with a default. Intended to be created as a temporary and passed to object serialization methods, which can choose not to serialize the attribute if it matches the default.
| const T& UE::StructuredArchive::Private::TOptionalNamedAttribute< T >::Default |
| FArchiveFieldName UE::StructuredArchive::Private::TOptionalNamedAttribute< T >::Name |
| T& UE::StructuredArchive::Private::TOptionalNamedAttribute< T >::Value |