UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Socket.inl File Reference
#include "CoreHttp/Http.inl"

Go to the source code of this file.

Classes

class  UE::IoStore::HTTP::FWaitable
 
struct  UE::IoStore::HTTP::FPollFdBase
 
struct  UE::IoStore::HTTP::FPollFd
 
class  UE::IoStore::HTTP::FPoller
 
class  UE::IoStore::HTTP::FWaiter
 
class  UE::IoStore::HTTP::FSocket
 

Namespaces

namespace  UE
 
namespace  UE::IoStore
 NO_LOGGING.
 
namespace  UE::IoStore::HTTP
 

Macros

#define IAS_HTTP_SOCKET_FORWARD(Src, Dest)
 
#define IsSocketResult(err)   int32(LastSocketResult() == err)
 

Typedefs

using UE::IoStore::HTTP::PollType = UPTRINT
 

Functions

uint32 UE::IoStore::HTTP::Socket_HtoNl (uint32 v)
 
uint16 UE::IoStore::HTTP::Socket_HtoNs (uint16 v)
 

Macro Definition Documentation

◆ IAS_HTTP_SOCKET_FORWARD

#define IAS_HTTP_SOCKET_FORWARD (   Src,
  Dest 
)
Value:
template <typename... ArgTypes> \
static auto Socket_##Src(ArgTypes&&... Args) { \
return Dest(Forward<ArgTypes>(Args)...); \
}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127

◆ IsSocketResult

#define IsSocketResult (   err)    int32(LastSocketResult() == err)