UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SoftWorldReference.h
Go to the documentation of this file.
1
// Copyright Epic Games, Inc. All Rights Reserved.
2
#pragma once
3
4
#include "SoftWorldReference.generated.h"
5
6
class
UWorld
;
7
9
USTRUCT
(BlueprintType)
10
struct
FSoftWorldReference
11
{
12
GENERATED_BODY
();
13
14
UPROPERTY
(EditAnywhere, BlueprintReadWrite, Category=
"Asset"
)
15
TSoftObjectPtr
<
UWorld
> WorldAsset;
16
};
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
UPROPERTY
#define UPROPERTY(...)
UObject definition macros.
Definition
ObjectMacros.h:744
USTRUCT
#define USTRUCT(...)
Definition
ObjectMacros.h:746
UWorld
Definition
World.h:918
FSoftWorldReference
Definition
SoftWorldReference.h:11
FSoftWorldReference::GENERATED_BODY
GENERATED_BODY()
TSoftObjectPtr
Definition
SoftObjectPtr.h:174
Engine
Source
Runtime
Engine
Classes
Engine
SoftWorldReference.h
Generated by
1.9.8