UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SoundEffectPresetWidgetInterface.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
5
8#include "UObject/Class.h"
9#include "UObject/Interface.h"
13
14#include "SoundEffectPresetWidgetInterface.generated.h"
15
16
17UINTERFACE(Blueprintable, MinimalAPI)
22
24{
26
27public:
28 // Returns the class of Preset the widget supports
29 UFUNCTION(BlueprintImplementableEvent)
31
32 // Called when the preset widget is constructed
33 UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "On SoundEffectPreset Widget Constructed"))
35
36 // Called when the preset object is changed
37 UFUNCTION(BlueprintImplementableEvent)
39};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UINTERFACE(...)
Definition ObjectMacros.h:780
Definition NameTypes.h:617
Definition AudioPanelWidgetInterface.h:20
Definition SoundEffectPresetWidgetInterface.h:24
ENGINE_API void OnConstructed(USoundEffectPreset *Preset)
ENGINE_API TSubclassOf< USoundEffectPreset > GetClass()
ENGINE_API void OnPropertyChanged(USoundEffectPreset *Preset, FName PropertyName)
Definition SubclassOf.h:30
Definition AudioPanelWidgetInterface.h:15
Definition SoundEffectPresetWidgetInterface.h:19
Definition SoundEffectPreset.h:24