UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SoundNodeModulator.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
8#include "Sound/SoundNode.h"
9#include "SoundNodeModulator.generated.h"
10
11class FAudioDevice;
12struct FActiveSound;
14struct FWaveInstance;
15
19UCLASS(hidecategories=Object, editinlinenew, MinimalAPI, meta=( DisplayName="Modulator" ))
21{
23
24 /* The lower bound of pitch (1.0 is no change). */
25 UPROPERTY(EditAnywhere, Category=Modulation )
26 float PitchMin;
27
28 /* The upper bound of pitch (1.0 is no change). */
29 UPROPERTY(EditAnywhere, Category=Modulation )
30 float PitchMax;
31
32 /* The lower bound of volume (1.0 is no change). */
33 UPROPERTY(EditAnywhere, Category=Modulation )
34 float VolumeMin;
35
36 /* The upper bound of volume (1.0 is no change). */
37 UPROPERTY(EditAnywhere, Category=Modulation )
38 float VolumeMax;
39
40public:
41 //~ Begin USoundNode Interface.
42 virtual void ParseNodes( FAudioDevice* AudioDevice, const UPTRINT NodeWaveInstanceHash, FActiveSound& ActiveSound, const FSoundParseParameters& ParseParams, TArray<FWaveInstance*>& WaveInstances ) override;
43 //~ End USoundNode Interface.
44};
45
46
47
FPlatformTypes::UPTRINT UPTRINT
An unsigned integer the same size as a pointer.
Definition Platform.h:1146
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
int32 ParseParams(const FString &ParamStr, TArray< FString > &OutArray)
Definition NativeJSScripting.cpp:193
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition AudioDevice.h:417
Definition Array.h:670
Definition SoundNodeModulator.h:21
Definition SoundNode.h:58
Definition ActiveSound.h:283
Definition ActiveSound.h:64
Definition Audio.h:180
FActiveSound * ActiveSound
Definition Audio.h:208