![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ActiveSound.h>
Public Member Functions | |
| FSoundParseParameters () | |
Struct used for gathering the final parameters to apply to a wave instance
|
inline |
| float FSoundParseParameters::AbsoluteAzimuth |
| float FSoundParseParameters::AmbientZoneFilterFrequency |
| float FSoundParseParameters::AttenuationDistance |
| float FSoundParseParameters::AttenuationHighpassFilterFrequency |
| float FSoundParseParameters::AttenuationLowpassFilterFrequency |
| TArray<FAttenuationSubmixSendSettings> FSoundParseParameters::AttenuationSubmixSends |
| UAudioLinkSettingsAbstract* FSoundParseParameters::AudioLinkSettingsOverride = nullptr |
| uint8 FSoundParseParameters::bApplyNormalizationToStereoSounds |
| uint32 FSoundParseParameters::bEnableBaseSubmix |
Whether or not to render to the main submix
| uint32 FSoundParseParameters::bEnableBusSends |
Whether or not to enable sending this audio's output to buses.
| uint8 FSoundParseParameters::bEnableHighPassFilter |
| uint8 FSoundParseParameters::bEnableLowPassFilter |
| uint8 FSoundParseParameters::bEnableRetrigger |
| uint32 FSoundParseParameters::bEnableSendToAudioLink |
| uint32 FSoundParseParameters::bEnableSourceDataOverride |
| uint32 FSoundParseParameters::bEnableSubmixSends |
Whether or not to enable Submix Sends in addition to the Main Submix
| uint8 FSoundParseParameters::bIsOccluded |
| uint8 FSoundParseParameters::bIsPaused |
| uint8 FSoundParseParameters::bLooping |
| bool FSoundParseParameters::bSpatializationIsExternalSend |
| uint8 FSoundParseParameters::bUseSpatialization |
| TArray<FSoundSourceBusSendInfo> FSoundParseParameters::BusSends[(int32) EBusSendType::Count] |
| FRuntimeFloatCurve FSoundParseParameters::CustomReverbSendCurve |
| float FSoundParseParameters::DistanceAttenuation |
| int32 FSoundParseParameters::EnvelopeFollowerAttackTime |
| int32 FSoundParseParameters::EnvelopeFollowerReleaseTime |
| float FSoundParseParameters::HighPassFilterFrequency |
| float FSoundParseParameters::InteriorVolumeMultiplier |
| float FSoundParseParameters::ListenerToSoundDistance |
| float FSoundParseParameters::ListenerToSoundDistanceForPanning |
| float FSoundParseParameters::LowPassFilterFrequency |
| float FSoundParseParameters::ManualReverbSendLevel |
| float FSoundParseParameters::NonSpatializedRadiusEnd |
| ENonSpatializedRadiusSpeakerMapMode FSoundParseParameters::NonSpatializedRadiusMode |
| float FSoundParseParameters::NonSpatializedRadiusStart |
| FNotifyBufferFinishedHooks FSoundParseParameters::NotifyBufferFinishedHooks |
| float FSoundParseParameters::OcclusionAttenuation |
| float FSoundParseParameters::OcclusionFilterFrequency |
| UOcclusionPluginSourceSettingsBase* FSoundParseParameters::OcclusionPluginSettings |
| float FSoundParseParameters::Pitch |
| float FSoundParseParameters::Priority |
| UReverbPluginSourceSettingsBase* FSoundParseParameters::ReverbPluginSettings |
| FVector2D FSoundParseParameters::ReverbSendLevelDistanceRange |
| FVector2D FSoundParseParameters::ReverbSendLevelRange |
| EReverbSendMethod FSoundParseParameters::ReverbSendMethod |
| USoundClass* FSoundParseParameters::SoundClass |
| USoundSubmixBase* FSoundParseParameters::SoundSubmix |
| TArray<FSoundSubmixSendInfo> FSoundParseParameters::SoundSubmixSends |
| USourceDataOverridePluginSourceSettingsBase* FSoundParseParameters::SourceDataOverridePluginSettings |
| USoundEffectSourcePresetChain* FSoundParseParameters::SourceEffectChain |
| ESoundSpatializationAlgorithm FSoundParseParameters::SpatializationMethod |
| USpatializationPluginSourceSettingsBase* FSoundParseParameters::SpatializationPluginSettings |
| float FSoundParseParameters::StartTime |
| float FSoundParseParameters::StereoSpread |
| FTransform FSoundParseParameters::Transform |
| FVector FSoundParseParameters::Velocity |
| float FSoundParseParameters::Volume |
| float FSoundParseParameters::VolumeMultiplier |