301 FName AudioComponentUserID;
304 FName AudioComponentName;
422 uint8 bEnableVirtualizationModeOverride: 1;
427 return InstanceTransmitter.
Get();
432 return InstanceTransmitter.
Get();
437 return InstanceTransmitter.
Reset();
512#if WITH_EDITORONLY_DATA
523#if !(NO_LOGGING || UE_BUILD_SHIPPING || UE_BUILD_TEST)
682#if ENABLE_AUDIO_DEBUG
700 return WaveInstances;
820 struct FAsyncTraceDetails
833 void CacheClosestListener()
const;
851 ENGINE_API void UpdateConcurrencyVolumeScalars(
const float DeltaTime);
#define MIN_FILTER_FREQUENCY
Definition AudioDefines.h:47
#define MAX_FILTER_FREQUENCY
Definition AudioDefines.h:48
EAudioVolumeLocationState
Definition AudioVolume.h:28
EBusSendType
Definition Audio.h:169
@ INDEX_NONE
Definition CoreMiscDefines.h:150
@ ForceInit
Definition CoreMiscDefines.h:155
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
T * ToRawPtr(const TObjectPtr< T > &Ptr)
Definition ObjectPtr.h:1000
int32 ParseParams(const FString &ParamStr, TArray< FString > &OutArray)
Definition NativeJSScripting.cpp:193
ESoundSpatializationAlgorithm
Definition SoundAttenuation.h:32
EReverbSendMethod
Definition SoundAttenuation.h:53
ENonSpatializedRadiusSpeakerMapMode
Definition SoundAttenuation.h:115
EVirtualizationMode
Definition SoundBase.h:58
uint32 FSoundOwnerObjectID
Definition SoundConcurrency.h:23
EModulationDestination
Definition SoundModulationDestination.h:43
Definition VolumeFader.h:30
Definition IAudioParameterTransmitter.h:58
Definition Archive.h:1208
Definition AudioDevice.h:417
Definition AudioDynamicParameter.h:10
Definition NameTypes.h:617
Definition UObjectGlobals.h:2492
Definition ThreadSafeBool.h:17
Definition IAudioModulation.h:296
Definition UnrealString.h.inl:34
UE_FORCEINLINE_HINT ObjectType * Get() const
Definition SharedPointer.h:1065
UE_FORCEINLINE_HINT void Reset()
Definition SharedPointer.h:1120
Definition SortedMap.h:20
Definition AudioLinkSettingsAbstract.h:32
Definition IAudioExtensionPlugin.h:483
Definition IAudioExtensionPlugin.h:598
Definition SoundBase.h:109
Definition SoundClass.h:209
Definition SoundConcurrency.h:217
Definition SoundEffectSource.h:49
Definition SoundSubmix.h:174
Definition SoundSubmix.h:334
Definition SoundWave.h:417
Definition IAudioExtensionPlugin.h:398
Definition IAudioExtensionPlugin.h:185
uint32 FDeviceId
Definition AudioDefines.h:66
@ false
Definition radaudio_common.h:23
Definition QuartzQuantizationUtilities.h:543
Definition ActiveSound.h:283
FThreadSafeBool bIsOccluded
Definition ActiveSound.h:576
ENGINE_API void RemoveWaveInstance(const UPTRINT WaveInstanceHash)
Definition ActiveSound.cpp:1438
uint8 bIsFirstAttenuationUpdate
Definition ActiveSound.h:562
bool bHasNewBusSends
Definition ActiveSound.h:675
TSortedMap< UPTRINT, float > SeekRestartTimes
Definition ActiveSound.h:593
ENGINE_API void RemoveModulationRouting(const TSet< TObjectPtr< USoundModulatorBase > > &NewModulators, EModulationDestination Destination)
Definition ActiveSound.cpp:647
FSoundModulationDefaultRoutingSettings ModulationRouting
Definition ActiveSound.h:680
float Priority
Definition ActiveSound.h:616
TArray< FAudioVolumeSubmixSendSettings > PreviousAudioVolumeSubmixSendSettings
Definition ActiveSound.h:656
float LowPassFilterFrequency
Definition ActiveSound.h:599
uint8 bApplyInteriorVolumes
Definition ActiveSound.h:521
FThreadSafeBool bAsyncOcclusionPending
Definition ActiveSound.h:579
ENGINE_API ~FActiveSound()
Definition ActiveSound.cpp:200
uint8 bUpdateSingleEnvelopeValue
Definition ActiveSound.h:538
bool IsPreviewSound() const override
Definition ActiveSound.h:315
float PitchMultiplier
Definition ActiveSound.h:596
uint8 bWarnedAboutOrphanedLooping
Definition ActiveSound.h:525
FDynamicParameter CurrentOcclusionFilterFrequency
Definition ActiveSound.h:608
ENGINE_API void UpdateWaveInstances(TArray< FWaveInstance * > &OutWaveInstances, const float DeltaTime)
Definition ActiveSound.cpp:965
void ClearTransmitter()
Definition ActiveSound.h:435
uint8 bReverb
Definition ActiveSound.h:504
ENGINE_API void UpdateAttenuation(float DeltaTime, FSoundParseParameters &ParseParams, int32 ListenerIndex, const FSoundAttenuationSettings *SettingsAttenuationNode=nullptr)
Definition ActiveSound.cpp:1934
ENGINE_API void SetAttenuationSettingsOverride(bool bInIsAttenuationSettingsOverridden)
Definition ActiveSound.cpp:404
ENGINE_API void SetSourceEffectChain(USoundEffectSourcePresetChain *InSourceEffectChain)
Definition ActiveSound.cpp:380
uint8 bHasAttenuationSettings
Definition ActiveSound.h:459
FSharedISourceBufferListenerPtr SourceBufferListener
Definition ActiveSound.h:650
ENGINE_API void SetOwner(const AActor *Owner)
Definition ActiveSound.cpp:511
float SubtitlePriority
Definition ActiveSound.h:613
TArray< TTuple< EBusSendType, FSoundSourceBusSendInfo > > NewBusSends
Definition ActiveSound.h:678
uint8 bUpdatePlayPercentage
Definition ActiveSound.h:535
uint8 bLocationDefined
Definition ActiveSound.h:489
void SetSourceListener(FSharedISourceBufferListenerPtr InListener, bool bShouldZeroBuffer)
Definition ActiveSound.h:364
FSoundAttenuationSettings AttenuationSettings
Definition ActiveSound.h:644
EVirtualizationMode GetVirtualizationMode() const
Definition ActiveSound.cpp:431
UWorld * GetWorld() const
Definition ActiveSound.h:332
FSoundOwnerObjectID GetOwnerID() const
Definition ActiveSound.h:779
uint8 bHasCheckedOcclusion
Definition ActiveSound.h:453
bool IsLooping() const
Definition ActiveSound.h:376
ENGINE_API bool IsPlayWhenSilent() const
Definition ActiveSound.cpp:409
float PlaybackTimeUnscaled
Definition ActiveSound.h:585
FTransform Transform
Definition ActiveSound.h:634
ENGINE_API TArray< TTuple< EBusSendType, FSoundSourceBusSendInfo > > const & GetNewBusSends() const
Definition ActiveSound.cpp:599
ENGINE_API FWaveInstance & AddWaveInstance(const UPTRINT WaveInstanceHash)
Definition ActiveSound.cpp:1659
uint8 bIsPreviewSound
Definition ActiveSound.h:510
float GetConcurrencyPriority() const
Definition ActiveSound.cpp:419
ENGINE_API void SetSound(USoundBase *InSound)
Definition ActiveSound.cpp:366
uint8 bHandleSubtitles
Definition ActiveSound.h:483
ENGINE_API void GetSoundSubmixSends(TArray< FSoundSubmixSendInfo > &OutSends) const
Definition ActiveSound.cpp:704
FObjectKey GetOwnerKey() const
Definition ActiveSound.h:782
uint8 bEnableBusSendRoutingOverride
Definition ActiveSound.h:558
uint32 GetObjectId() const override
Definition ActiveSound.h:312
uint8 bHasExternalSubtitles
Definition ActiveSound.h:486
ENGINE_API void ParseAttenuation(FSoundParseParameters &OutParseParams, int32 ListenerIndex, const FSoundAttenuationSettings &InAttenuationSettings)
Definition ActiveSound.cpp:1929
EFadeOut
Definition ActiveSound.h:441
ENGINE_API void SetNewModulationRouting(const FSoundModulationDefaultRoutingSettings &NewRouting)
Definition ActiveSound.cpp:610
ENGINE_API int32 GetClosestListenerIndex() const
Definition ActiveSound.cpp:943
float SourceInteriorLPF
Definition ActiveSound.h:663
uint8 bShouldRemainActiveIfDropped
Definition ActiveSound.h:462
static ENGINE_API void OcclusionTraceDone(const FTraceHandle &TraceHandle, FTraceDatum &TraceDatum)
Definition ActiveSound.cpp:1447
TArray< uint8 > SoundNodeData
Definition ActiveSound.h:672
TSet< TObjectPtr< USoundConcurrency > > ConcurrencySet
Definition ActiveSound.h:404
uint8 bIsMusic
Definition ActiveSound.h:501
ENGINE_API USoundClass * GetSoundClass() const
Definition ActiveSound.cpp:537
uint8 bStartedWithinNonBinauralRadius
Definition ActiveSound.h:563
ENGINE_API float GetTotalConcurrencyVolumeScale() const
Definition ActiveSound.cpp:1695
void SetAudioDevice(FAudioDevice *InAudioDevice)
Definition ActiveSound.h:359
uint8 bCenterChannelOnly
Definition ActiveSound.h:507
uint8 bApplyRadioFilter
Definition ActiveSound.h:480
uint64 GetAudioComponentID() const
Definition ActiveSound.h:321
uint8 bIsStopping
Definition ActiveSound.h:550
float VolumeMultiplier
Definition ActiveSound.h:595
uint8 bUpdateMultiEnvelopeValue
Definition ActiveSound.h:541
bool bShouldSourceBufferListenerZeroBuffer
Definition ActiveSound.h:651
float HighPassFilterFrequency
Definition ActiveSound.h:602
uint8 UserIndex
Definition ActiveSound.h:570
ENGINE_API bool HasNewBusSends() const
Definition ActiveSound.cpp:594
FInteriorSettings InteriorSettings
Definition ActiveSound.h:654
float MaxSourceModulationValue
Definition ActiveSound.h:623
uint8 bFinished
Definition ActiveSound.h:465
uint32 GetInstanceID() const
Definition ActiveSound.h:319
void OverrideVirtualizationMode(EVirtualizationMode Mode)
Definition ActiveSound.cpp:465
FVector LastLocation
Definition ActiveSound.h:642
uint8 bHasVirtualized
Definition ActiveSound.h:474
ENGINE_API float GetVolume() const
Definition ActiveSound.cpp:1689
ENGINE_API TArray< TSet< TObjectPtr< USoundModulatorBase > > > GetEffectiveVolumeModulators() const
Definition ActiveSound.cpp:674
ENGINE_API bool GetConcurrencyFadeDuration(float &OutFadeDuration) const
Definition ActiveSound.cpp:802
ENGINE_API void CollectAttenuationShapesForVisualization(TMultiMap< EAttenuationShape::Type, FBaseAttenuationSettings::AttenuationShapeDetails > &ShapeDetailsMap) const
Definition ActiveSound.cpp:1715
float CurrentInteriorLPF
Definition ActiveSound.h:665
double LastUpdateTime
Definition ActiveSound.h:661
ENGINE_API void AddVolumeSubmixSends(FSoundParseParameters &ParseParams, EAudioVolumeLocationState LocationState)
Definition ActiveSound.cpp:1909
ENGINE_API void SetAudioComponent(const FActiveSound &ActiveSound)
Definition ActiveSound.cpp:487
const Audio::IParameterTransmitter * GetTransmitter() const
Definition ActiveSound.h:430
float CurrentInteriorVolume
Definition ActiveSound.h:664
ENGINE_API FActiveSound(const FActiveSound &)
ENGINE_API void ResetNewBusSends()
Definition ActiveSound.cpp:604
float LastOcclusionCheckTime
Definition ActiveSound.h:629
ENGINE_API void ApplyRadioFilter(const FSoundParseParameters &ParseParams)
Definition ActiveSound.cpp:1666
uint8 bHasActiveSubmixSendRoutingOverride
Definition ActiveSound.h:555
FAudioDevice * AudioDevice
Definition ActiveSound.h:398
Audio::IParameterTransmitter * GetTransmitter()
Definition ActiveSound.h:425
uint8 bUpdatePlaybackTime
Definition ActiveSound.h:544
ENGINE_API void SetPitch(float Value)
Definition ActiveSound.cpp:350
uint8 bIgnoreForFlushing
Definition ActiveSound.h:492
ENGINE_API void AddModulationRouting(const TSet< TObjectPtr< USoundModulatorBase > > &NewModulators, EModulationDestination Destination)
Definition ActiveSound.cpp:616
uint8 bAllowSpatialization
Definition ActiveSound.h:456
ENGINE_API void UpdateFocusData(float DeltaTime, const FAttenuationListenerData &ListenerData, FAttenuationFocusData *OutFocusData=nullptr)
Definition ActiveSound.cpp:1849
uint8 bEnableMainSubmixOutputOverride
Definition ActiveSound.h:559
uint8 bIsPaused
Definition ActiveSound.h:468
ENGINE_API void SetSourceBusSend(EBusSendType BusSendType, const FSoundSourceBusSendInfo &SourceBusSendInfo)
Definition ActiveSound.cpp:572
ENGINE_API int32 FindClosestListener() const
Definition ActiveSound.cpp:770
uint32 GetWorldID() const
Definition ActiveSound.h:330
ENGINE_API FActiveSound()
Definition ActiveSound.cpp:90
uint8 bIsPlayingAudio
Definition ActiveSound.h:547
ENGINE_API int32 GetPlayCount() const override
Definition ActiveSound.cpp:335
ENGINE_API void SetWorld(UWorld *World)
Definition ActiveSound.cpp:360
ENGINE_API USoundSubmixBase * GetSoundSubmix() const
Definition ActiveSound.cpp:551
Audio::FQuartzQuantizedRequestData QuantizedRequestData
Definition ActiveSound.h:647
uint8 bHasActiveMainSubmixOutputOverride
Definition ActiveSound.h:554
float RequestedStartTime
Definition ActiveSound.h:591
ENGINE_API void SetVolume(float Value)
Definition ActiveSound.cpp:355
ENGINE_API FWaveInstance * FindWaveInstance(const UPTRINT WaveInstanceHash)
Definition ActiveSound.cpp:1433
float PlaybackTimeNonVirtualized
Definition ActiveSound.h:588
float PlaybackTime
Definition ActiveSound.h:582
uint8 bEnableHighPassFilter
Definition ActiveSound.h:532
TMap< UPTRINT, uint32 > SoundNodeOffsetMap
Definition ActiveSound.h:671
ENGINE_API void Stop() override
Definition ActiveSound.cpp:692
ENGINE_API void GetBusSends(EBusSendType BusSendType, TArray< FSoundSourceBusSendInfo > &OutSends) const
Definition ActiveSound.cpp:733
uint32 GetPlayOrder() const
Definition ActiveSound.h:314
float OcclusionCheckInterval
Definition ActiveSound.h:626
USoundEffectSourcePresetChain * GetSourceEffectChain() const
Definition ActiveSound.h:349
ENGINE_API void SetAttenuationSettingsAsset(TObjectPtr< USoundAttenuation > InSoundAttenuation)
Definition ActiveSound.cpp:399
uint8 bIsUISound
Definition ActiveSound.h:498
EFadeOut FadeOut
Definition ActiveSound.h:573
ENGINE_API float GetHighestPriority(bool bIgnoreAlwaysPlay=false) const
Definition ActiveSound.cpp:1834
ENGINE_API FString GetOwnerName() const
Definition ActiveSound.cpp:532
USoundBase * GetSound() const
Definition ActiveSound.h:346
ENGINE_API bool GetAlwaysPlay() const
Definition ActiveSound.cpp:1811
ENGINE_API void SetSoundClass(USoundClass *SoundClass)
Definition ActiveSound.cpp:385
bool IsOneShot() const
Definition ActiveSound.h:379
FName GetAudioComponentUserID() const
Definition ActiveSound.h:322
void ClearVirtualizationModeOverride()
Definition ActiveSound.cpp:471
ENGINE_API void ClearAudioComponent()
Definition ActiveSound.cpp:476
ENGINE_API void SetSubmixSend(const FSoundSubmixSendInfo &SubmixSendInfo)
Definition ActiveSound.cpp:556
const TMap< UPTRINT, FWaveInstance * > & GetWaveInstances() const
Definition ActiveSound.h:698
FAttenuationFocusData FocusData
Definition ActiveSound.h:639
float MinCurrentPitch
Definition ActiveSound.h:590
int32 EnvelopeFollowerAttackTime
Definition ActiveSound.h:668
uint8 bModulationRoutingUpdated
Definition ActiveSound.h:565
uint8 bGotInteriorSettings
Definition ActiveSound.h:518
float VolumeConcurrency
Definition ActiveSound.h:620
TWeakObjectPtr< UWorld > GetWeakWorld() const
Definition ActiveSound.h:331
TArray< FAudioVolumeSubmixSendSettings > AudioVolumeSubmixSendSettings
Definition ActiveSound.h:655
int32 EnvelopeFollowerReleaseTime
Definition ActiveSound.h:669
Audio::FVolumeFader ComponentVolumeFader
Definition ActiveSound.h:605
bool IsPlayingAudio() const
Definition ActiveSound.h:382
uint8 bAlwaysPlay
Definition ActiveSound.h:495
ENGINE_API FString GetAudioComponentName() const
Definition ActiveSound.cpp:527
float MaxDistance
Definition ActiveSound.h:632
uint8 bEnableLowPassFilter
Definition ActiveSound.h:529
ENGINE_API void UpdateInterfaceParameters(const TArray< FListener > &InListeners)
Definition ActiveSound.cpp:835
bool CanDelete() const
Definition ActiveSound.h:373
uint8 bRadioFilterSelected
Definition ActiveSound.h:477
uint8 bShouldStopDueToMaxConcurrency
Definition ActiveSound.h:471
friend FArchive & operator<<(FArchive &Ar, FActiveSound *ActiveSound)
Definition ActiveSound.cpp:248
ENGINE_API void GetConcurrencyHandles(TArray< FConcurrencyHandle > &OutConcurrencyHandles) const
Definition ActiveSound.cpp:775
uint8 bIsAttenuationSettingsOverridden
Definition ActiveSound.h:568
ENGINE_API void AddReferencedObjects(FReferenceCollector &Collector)
Definition ActiveSound.cpp:259
float GetPitch() const
Definition ActiveSound.h:341
uint8 bHasActiveBusSendRoutingOverride
Definition ActiveSound.h:553
TMap< FConcurrencyGroupID, FConcurrencySoundData > ConcurrencyGroupData
Definition ActiveSound.h:401
uint8 bEnableSubmixSendRoutingOverride
Definition ActiveSound.h:560
static ENGINE_API FActiveSound * CreateVirtualCopy(const FActiveSound &ActiveSoundToCopy, FAudioDevice &AudioDevice)
Definition ActiveSound.cpp:206
FDynamicParameter CurrentOcclusionVolumeAttenuation
Definition ActiveSound.h:611
float SourceInteriorVolume
Definition ActiveSound.h:662
uint32 AudioVolumeID
Definition ActiveSound.h:658
Definition ActiveSound.h:34
bool bFirstFocusUpdate
Definition ActiveSound.h:57
float VolumeScale
Definition ActiveSound.h:54
float AbsoluteAzimuth
Definition ActiveSound.h:39
float PriorityHighest
Definition ActiveSound.h:51
float PriorityScale
Definition ActiveSound.h:48
float DistanceScale
Definition ActiveSound.h:45
float Azimuth
Definition ActiveSound.h:36
float FocusFactor
Definition ActiveSound.h:42
Definition AudioDevice.h:344
Definition AudioVolume.h:76
Definition AudioDevice.h:156
Definition ObjectKey.h:19
Definition CurveFloat.h:13
Definition SoundAttenuation.h:139
Definition SoundModulationDestination.h:134
Definition ActiveSound.h:64
float OcclusionAttenuation
Definition ActiveSound.h:84
float HighPassFilterFrequency
Definition ActiveSound.h:176
FNotifyBufferFinishedHooks NotifyBufferFinishedHooks
Definition ActiveSound.h:66
bool bSpatializationIsExternalSend
Definition ActiveSound.h:152
float AmbientZoneFilterFrequency
Definition ActiveSound.h:188
uint32 bEnableBusSends
Definition ActiveSound.h:191
float ManualReverbSendLevel
Definition ActiveSound.h:142
USoundEffectSourcePresetChain * SourceEffectChain
Definition ActiveSound.h:170
uint8 bApplyNormalizationToStereoSounds
Definition ActiveSound.h:225
USourceDataOverridePluginSourceSettingsBase * SourceDataOverridePluginSettings
Definition ActiveSound.h:164
UReverbPluginSourceSettingsBase * ReverbPluginSettings
Definition ActiveSound.h:161
FTransform Transform
Definition ActiveSound.h:72
TArray< FSoundSubmixSendInfo > SoundSubmixSends
Definition ActiveSound.h:132
float VolumeMultiplier
Definition ActiveSound.h:87
float AttenuationDistance
Definition ActiveSound.h:117
FVector Velocity
Definition ActiveSound.h:75
float Volume
Definition ActiveSound.h:78
float InteriorVolumeMultiplier
Definition ActiveSound.h:96
int32 EnvelopeFollowerReleaseTime
Definition ActiveSound.h:93
TArray< FAttenuationSubmixSendSettings > AttenuationSubmixSends
Definition ActiveSound.h:133
float StartTime
Definition ActiveSound.h:105
float AttenuationHighpassFilterFrequency
Definition ActiveSound.h:182
float Priority
Definition ActiveSound.h:99
uint32 bEnableBaseSubmix
Definition ActiveSound.h:194
TArray< FSoundSourceBusSendInfo > BusSends[(int32) EBusSendType::Count]
Definition ActiveSound.h:136
FVector2D ReverbSendLevelDistanceRange
Definition ActiveSound.h:141
float AttenuationLowpassFilterFrequency
Definition ActiveSound.h:179
USpatializationPluginSourceSettingsBase * SpatializationPluginSettings
Definition ActiveSound.h:155
FRuntimeFloatCurve CustomReverbSendCurve
Definition ActiveSound.h:143
USoundClass * SoundClass
Definition ActiveSound.h:69
float NonSpatializedRadiusStart
Definition ActiveSound.h:108
uint8 bIsPaused
Definition ActiveSound.h:219
ESoundSpatializationAlgorithm SpatializationMethod
Definition ActiveSound.h:149
float DistanceAttenuation
Definition ActiveSound.h:81
uint32 bEnableSendToAudioLink
Definition ActiveSound.h:201
float Pitch
Definition ActiveSound.h:102
uint8 bLooping
Definition ActiveSound.h:207
FVector2D ReverbSendLevelRange
Definition ActiveSound.h:140
uint32 bEnableSubmixSends
Definition ActiveSound.h:197
float OcclusionFilterFrequency
Definition ActiveSound.h:185
uint8 bEnableRetrigger
Definition ActiveSound.h:222
USoundSubmixBase * SoundSubmix
Definition ActiveSound.h:129
float NonSpatializedRadiusEnd
Definition ActiveSound.h:111
FSoundParseParameters()
Definition ActiveSound.h:227
float AbsoluteAzimuth
Definition ActiveSound.h:126
EReverbSendMethod ReverbSendMethod
Definition ActiveSound.h:139
float LowPassFilterFrequency
Definition ActiveSound.h:173
uint8 bEnableHighPassFilter
Definition ActiveSound.h:213
uint8 bEnableLowPassFilter
Definition ActiveSound.h:210
uint8 bUseSpatialization
Definition ActiveSound.h:204
uint8 bIsOccluded
Definition ActiveSound.h:216
float StereoSpread
Definition ActiveSound.h:146
UAudioLinkSettingsAbstract * AudioLinkSettingsOverride
Definition ActiveSound.h:167
ENonSpatializedRadiusSpeakerMapMode NonSpatializedRadiusMode
Definition ActiveSound.h:114
float ListenerToSoundDistance
Definition ActiveSound.h:120
UOcclusionPluginSourceSettingsBase * OcclusionPluginSettings
Definition ActiveSound.h:158
uint32 bEnableSourceDataOverride
Definition ActiveSound.h:199
int32 EnvelopeFollowerAttackTime
Definition ActiveSound.h:90
float ListenerToSoundDistanceForPanning
Definition ActiveSound.h:123
Definition SoundSourceBusSend.h:27
Definition SoundSubmixSend.h:146
Definition WorldCollision.h:171
Definition WorldCollision.h:29
Definition ObjectPtr.h:488
Definition WeakObjectPtrTemplates.h:25