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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IAudioModulation.h>
Inheritance diagram for ISoundModulatable:Public Member Functions | |
| virtual | ~ISoundModulatable ()=default |
| virtual uint32 | GetObjectId () const =0 |
| virtual int32 | GetPlayCount () const =0 |
| virtual bool | IsPreviewSound () const =0 |
| virtual void | Stop ()=0 |
Interface to sound that is modulatable, allowing for certain specific behaviors to be controlled on the sound level by the modulation system.
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virtualdefault |
Gets the object definition id of the given playing sound's instance
Implemented in FActiveSound.
Returns number of actively instances of sound playing (including virtualized instances)
Implemented in FActiveSound.
Returns whether or not sound is an editor preview sound
Implemented in FActiveSound.
Stops sound.
Implemented in FActiveSound.