![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <AudioDevice.h>
Static Public Member Functions | |
| static FAttenuationListenerData | Create (const FAudioDevice &AudioDevice, int32 ListenerIndex, const FTransform &InSoundTransform, const FSoundAttenuationSettings &InAttenuationSettings) |
Struct used to cache listener attenuation vector math results
|
static |
Computes and returns some geometry related to the listener and the given sound transform.
| FVector::FReal FAttenuationListenerData::AttenuationDistance |
| const FSoundAttenuationSettings* FAttenuationListenerData::AttenuationSettings |
| FVector FAttenuationListenerData::ListenerToSoundDir |
| FVector::FReal FAttenuationListenerData::ListenerToSoundDistance |
| FVector::FReal FAttenuationListenerData::ListenerToSoundDistanceForPanning |
| FTransform FAttenuationListenerData::ListenerTransform |
| const FTransform FAttenuationListenerData::SoundTransform |