![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <Audio.h>
Public Member Functions | |
| ENGINE_API void | AddNotify (USoundNode *NotifyNode, UPTRINT WaveInstanceHash) |
| ENGINE_API UPTRINT | GetHashForNode (USoundNode *NotifyNode) const |
| ENGINE_API void | AddReferencedObjects (FReferenceCollector &Collector) |
| ENGINE_API void | DispatchNotifies (FWaveInstance *WaveInstance, const bool bStopped) |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FNotifyBufferFinishedHooks &WaveInstance) |
| void FNotifyBufferFinishedHooks::AddNotify | ( | USoundNode * | NotifyNode, |
| UPTRINT | WaveInstanceHash | ||
| ) |
| void FNotifyBufferFinishedHooks::AddReferencedObjects | ( | FReferenceCollector & | Collector | ) |
| void FNotifyBufferFinishedHooks::DispatchNotifies | ( | FWaveInstance * | WaveInstance, |
| const bool | bStopped | ||
| ) |
| UPTRINT FNotifyBufferFinishedHooks::GetHashForNode | ( | USoundNode * | NotifyNode | ) | const |
|
friend |